Monday, October 1, 2007

Simulation Books are Hard to Find

It has always been a challenge to find really good books on interactive simulation. There are a number on niche topics, like Richard Fujimoto's book on Parallel and Distributed Simulation - which is primarily about the synchronization of sims across multiple computers. Then there are all of the Discrete Event college textbooks. Then the pool gets really dry. Keep your eye on game programming books. That who genre is pretty primitive right now, not much more than programming advice. But it might get richer now that the whole world wants to create virtual worlds.

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